Getting Started as a TwinKer
A high-level look at how a creator goes from idea to a live product.
Becoming a TwinKer
Becoming a creator starts with an application that is reviewed before approval.
Until approved, an applicant is treated as a regular user; approval is what makes someone a TwinKer.
The application asks for a few things about you and your work:
- A project proposal — either uploaded as a file or written directly in the form (one of the two, not both), optionally with links to your work.
- Your signature image, which can appear as part of your products.
- Agreement to the platform's creator terms — including confirming that the work you bring is yours.
Your work stays yours
Publishing on TwinMeta does not transfer your copyright:
- You keep the copyright in the work you create.
- You grant TwinMeta a license to use and process it — the rights needed to turn a design into a physical product and its GFT, and to promote it.
- Each time you publish a work, you confirm two things: that you hold the rights to it (and take responsibility if a third party disputes that), and that you license its use and processing for production and promotion.
- Buyers don't receive the copyright — they own the physical item and its GFT with limited use rights (see Buying & Ownership).
From idea to a live product
- Plan a project as a TwinKer.
- Design the product and its TwinCode directly with the AI design system.
- Run the Early Bird phase to build the community and reach the threshold.
- Sell in a limited run; items are produced made-to-order and delivered.
- Earn your share of the project's revenue.
Growing your audience
A project isn't only a sale — it's a community. Followers, cheers (CP), and collective missions give supporters reasons to keep coming back.
note
Conceptual overview. Specific requirements and thresholds may change.